Machine learning in gamification and gamification in machine learning : a systematic literature mapping

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Albeit in different ways, both machine learning and gamification have transfigured the user experience of information systems. Although both are hot research topics, so far, little attention has been paid to how these two technologies converge with each other. This relation is not obvious as while it is feasible to enhance gamification with machine learning, it is also feasible to support machine learning with gamification; moreover, there are applications in which machine learning and gamification are combined yet not directly connected. In this study, we aim to shed light on the use of both machine learning in gamification and gamification in machine learning, as well as the related topics of using gamification in machine learning education and machine learning in gamification research. By performing a systematic literature mapping, we not only identify prior works addressing these respective themes, but also analyze how their popularity evolved in time, investigate the areas of application reported by prior works, used machine learning techniques and software tools, as well as the character of research contribution and the character of evaluation results for works that presented them.

Tytuł
Machine learning in gamification and gamification in machine learning : a systematic literature mapping
Twórca
Swacha Jakub ORCID 0000-0002-2214-6989
Słowa kluczowe
gamification; machine learning; SLM
Słowa kluczowe
gamifikacja (grywalizacja); uczenie maszynowe; systematyczny przegląd literatury
Współtwórca
Gracel Michał
Data
2023
Typ zasobu
artykuł
Identyfikator zasobu
DOI 10.3390/app132011427
Źródło
Applied Sciences, 2023, vol. 13 iss. 20, [br.s.], 11427
Język
angielski
Prawa autorskie
CC BY CC BY
Dyscyplina naukowa
Nauki o zarządzaniu i jakości; Dziedzina nauk społecznych
Kategorie
Publikacje pracowników US
Data udostępnienia15 lis 2023, 09:10:14
Data mod.15 lis 2023, 09:10:14
DostępPubliczny
Aktywnych wyświetleń0